Post by Shio on Apr 13, 2012 11:46:15 GMT -5
Name: Senju Shio
Age: 14
Gender: Male
Clan: Senju
Bloodline: Senju Mizu (water-senju)
Appearence:
Senju, although naturally having brown hair, dyes his hair white and let's it grow long. He's quite tall and physically toned. His eyes are a strangely un-natural red, causing a few people to think that he's evil. He wears a black long coat with his ninja-headband underneath his hair and tends to wear smart shirts. His face always seems to be serious on mission.
Personality: Shio's personality changes heavily depending on when he's talked to. If he's on mission, he tends to be very serious and as such many people have thought of him as a spoilsport. He takes no joy in causing people pain unless they have either upset him or hurt someone he's fond of. However, off duty he's quite sarcastic and cheery, making it seem like he's two different people.
Family:
Father: Reiku Soruto (a local fish-merchant)
Mother: Senju Nagare (a Jounin for Konohagakure)
Little Sister: Senju Kaiyo
Background story
Born just outside the village to a pair of loving parents, Shio was brought up to respect his elders and to always do as he's told. He was the perfect son, always hard-working, always kind and conscientious, always helpful. His parents really loved him, and he loved them. During early school he was called a mummy's boy for the way he behaved around his parents. He didn't mind, and just took it as a joke. However, everytime he was asked to do something by a teacher, his cheery demeanor vanished and he seemed to become robotic, following their instructions to the letter and because of this he excelled amazingly in school. He was one of the pupils most likely to become rookie of the year, but lost out by one percent to the winner.
Jutsus:
Kawarimi no Jutsu, "Change of Body Stance Technique"
Art: Ninjutsu - Supplementary
Rank: E
Range: Melee (0m ~ 5m)
Cost: 20 chakra
Description: The caster uses a weak form of time/space jutsu to trade places with another object, or even a person. He then takes the opportunity to escape while attention is placed on his replacement.
Effects: The caster replaces himself with a nearby object or person with time/space.
-A person who is being used as the replacement can counter the effect by paying half the price of kawarami in chakra.
-This jutsu is considered an automatic dodge.
-This jutsu cannot allow the user to pass through an otherwise impassable obstacle.
-4 actions to perform.
Bunshin no Jutsu, "Clone Technique"
Art: Ninjutsu - Supplementary
Rank: E
Range: No limit
Cost: 3 chakra per clone
Description: Bunshin no Jutsu creates non-solid clones of the shinobi, which can confuse enemies.
Effects: The caster can create up to 5 clones at once.
-Clones disappear in one hit.
-Clones do no damage and are not solid.
-1 action to perform.
Limit: None.
Mizukiri no Yaiba, "Sword of Draining"
Art: Ninjutsu - Attack
Rank: D
Range: Melee(0m ~ 1m)
Cost: 10 chakra
Description: Mizukiri no Yaiba grants the shinobi a weapon. The "sword" can act as a cutting D rank attack, and may be used to deflect sharp attacks.
Effects: Empowers the caster's basic attacks to D rank cutting attacks.
-Empowers the caster's blocks to prevent all damage instead of 50%.
-3 actions to perform.
Limit: Must have Suiton, the Water Release.
Kirigakure no Jutsu, "Hidden Mist Technique"
Art: Ninjutsu - Supplement
Rank: D
Range: Far (0m ~ 50m)
Cost: 10 chakra, sustaining cost
Description: Kirigakure no Jutsu ties elemental water chakra to the air, forming a mist of varying degrees of thickness based on the shinobi's desires.
Effects: Creates a low-visibility zone for a sustained mental energy cost.
-Caster pays 5 mental energy per round to sustain it.
-The effects can vary from light fog to zero visibility, reducing the defense and attack of all creatures in the fog by 10-80%.
-Trained users of the technique receive -10% of the penalties.
-Unique traits can reduce the penalties of the fog even further or eliminate them entirely.
-4 actions to perform.
Perks:
Senju Mizu: Has Suiton, the water release, upon creation
Stats: 160/160
Stamina- 20
Intelligence- 20
Force-30
Seal Knowledge- 50
Speed- 20
Ninjutsu- 10
Taijutsu- 10
Genjutsu- 0
Weapons/Tools: Konoha Headband: Marks as a ninja from Konoha and grants 10 additional Force
Age: 14
Gender: Male
Clan: Senju
Bloodline: Senju Mizu (water-senju)
Appearence:
Senju, although naturally having brown hair, dyes his hair white and let's it grow long. He's quite tall and physically toned. His eyes are a strangely un-natural red, causing a few people to think that he's evil. He wears a black long coat with his ninja-headband underneath his hair and tends to wear smart shirts. His face always seems to be serious on mission.
Personality: Shio's personality changes heavily depending on when he's talked to. If he's on mission, he tends to be very serious and as such many people have thought of him as a spoilsport. He takes no joy in causing people pain unless they have either upset him or hurt someone he's fond of. However, off duty he's quite sarcastic and cheery, making it seem like he's two different people.
Family:
Father: Reiku Soruto (a local fish-merchant)
Mother: Senju Nagare (a Jounin for Konohagakure)
Little Sister: Senju Kaiyo
Background story
Born just outside the village to a pair of loving parents, Shio was brought up to respect his elders and to always do as he's told. He was the perfect son, always hard-working, always kind and conscientious, always helpful. His parents really loved him, and he loved them. During early school he was called a mummy's boy for the way he behaved around his parents. He didn't mind, and just took it as a joke. However, everytime he was asked to do something by a teacher, his cheery demeanor vanished and he seemed to become robotic, following their instructions to the letter and because of this he excelled amazingly in school. He was one of the pupils most likely to become rookie of the year, but lost out by one percent to the winner.
Jutsus:
Kawarimi no Jutsu, "Change of Body Stance Technique"
Art: Ninjutsu - Supplementary
Rank: E
Range: Melee (0m ~ 5m)
Cost: 20 chakra
Description: The caster uses a weak form of time/space jutsu to trade places with another object, or even a person. He then takes the opportunity to escape while attention is placed on his replacement.
Effects: The caster replaces himself with a nearby object or person with time/space.
-A person who is being used as the replacement can counter the effect by paying half the price of kawarami in chakra.
-This jutsu is considered an automatic dodge.
-This jutsu cannot allow the user to pass through an otherwise impassable obstacle.
-4 actions to perform.
Bunshin no Jutsu, "Clone Technique"
Art: Ninjutsu - Supplementary
Rank: E
Range: No limit
Cost: 3 chakra per clone
Description: Bunshin no Jutsu creates non-solid clones of the shinobi, which can confuse enemies.
Effects: The caster can create up to 5 clones at once.
-Clones disappear in one hit.
-Clones do no damage and are not solid.
-1 action to perform.
Limit: None.
Mizukiri no Yaiba, "Sword of Draining"
Art: Ninjutsu - Attack
Rank: D
Range: Melee(0m ~ 1m)
Cost: 10 chakra
Description: Mizukiri no Yaiba grants the shinobi a weapon. The "sword" can act as a cutting D rank attack, and may be used to deflect sharp attacks.
Effects: Empowers the caster's basic attacks to D rank cutting attacks.
-Empowers the caster's blocks to prevent all damage instead of 50%.
-3 actions to perform.
Limit: Must have Suiton, the Water Release.
Kirigakure no Jutsu, "Hidden Mist Technique"
Art: Ninjutsu - Supplement
Rank: D
Range: Far (0m ~ 50m)
Cost: 10 chakra, sustaining cost
Description: Kirigakure no Jutsu ties elemental water chakra to the air, forming a mist of varying degrees of thickness based on the shinobi's desires.
Effects: Creates a low-visibility zone for a sustained mental energy cost.
-Caster pays 5 mental energy per round to sustain it.
-The effects can vary from light fog to zero visibility, reducing the defense and attack of all creatures in the fog by 10-80%.
-Trained users of the technique receive -10% of the penalties.
-Unique traits can reduce the penalties of the fog even further or eliminate them entirely.
-4 actions to perform.
Perks:
Senju Mizu: Has Suiton, the water release, upon creation
Stats: 160/160
Stamina- 20
Intelligence- 20
Force-30
Seal Knowledge- 50
Speed- 20
Ninjutsu- 10
Taijutsu- 10
Genjutsu- 0
Weapons/Tools: Konoha Headband: Marks as a ninja from Konoha and grants 10 additional Force