Post by Jinno on Apr 13, 2012 10:07:41 GMT -5
Stamina:
Health = 3 x stamina
Physical Energy = 2 x stamina
Fatigue = 1 x stamina
Chakra Capacity = 2 x stamina + 1 x intelligence
Intelligence:
Mental Energy = 2 x intelligence
Jutsu Points = intelligence / 5
Chakra Capacity = 2 x stamina + 1 x intelligence
Daily Chakra = 3 x intelligence + 5 x seal knowledge
Force:
See “Combat”
Seal Knowledge:
Action Modifier = seal knowledge / 20
Daily Chakra = 3 x intelligence + 5x seal knowledge
General Action Cost of Ninjutsu and Genjutsu (minimum 1):
E rank jutsu: 1-3 actions
D rank jutsu: 2-4 actions
C rank jutsu: 5-8 actions
B rank jutsu: 9-14 actions
A rank jutsu: 15-19 actions
S rank jutsu: 20+ actions
General Action Cost of Seal Techniques:
(Seal Rank): (Activation cost) - (Writing cost)
C rank seals: 1 action - 32 actions, minimum 2
B rank seals: 2 actions - 39 actions, minimum 3
A rank seals: 2 actions - 48 actions, minimum 4
S rank seals: 3 actions - 59 actions, minimum full round
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Ninjutsu and Genjutsu, Seal Knowledge "Rank"
-A character can learn jutsu that are two letter ranks higher than his Seal Knowledge rank.
-A character spends 25% more chakra than the written price when performing a jutsu that is one letter rank higher than his Seal Knowledge rank.
-A character spends 50% more chakra than the written price when performing a jutsu that is two letter ranks higher than his Seal Knowledge rank.
-A character spends 15% LESS chakra than the written price when performing a jutsu that is two letter ranks lower than his Seal Knowledge rank.
-A character spends 30% LESS chakra than the written price when performing a jutsu that is three letter ranks lower than his Seal Knowledge rank.
0 SK (Seal Knowledge): F rank knowledge (considered one letter rank below E)
30 SK: E rank knowledge
60 SK: D rank knowledge
90 SK: C rank knowledge
120 SK: B rank knowledge
150 SK: A rank knowledge
180 SK: S rank knowledge
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Sealing Techniques, Seal Knowledge "Class"
-A character can read seals that are two letter ranks higher than his Seal Knowledge class.
-A character can activate seals that are two letter ranks higher than his Seal Knowledge class
-A character can write seals whose letter ranks are equal or below the character’s Seal Knowledge class.
220 SK: C class knowledge
260 SK: B class knowledge
300 SK: A class knowledge
340 SK: S class knowledge
Speed:
-The slowest character is given 1 mpa (meter(s) per action)
-All other characters gain 1 additional base mpa for each 30 speed they have above the slowest character in the battle.
Example:
Player A: 10 speed
Player B: 40 speed
Player C: 65 speed
Player A is the slowest, and has 1 mpa.
Player B has 30 more speed than player A (40-10=30), and has 2 mpa.
Player C has 55 more speed than player A (65-10=55), and has 2 mpa.
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-The slowest character is given 4 actions.
-Characters post in the order of who has the most speed, to the least.
-To determine actions, the slowest player's speed is deducted from every fighter's speed. That amount is divided by 25, and the total is rounded up. That amount equals that player's additional actions.
Example:
Player A: 25 speed
Player B: 50 speed
Player C: 70 speed
Player A is the slowest, and has four actions.
Player B has 25 speed after subtracting Player A's speed from his, and since [25 / 25 = 1], Player B has 4+1 actions, or 5.
Player C has 45 speed after subtracting Player A's speed from his, and since [45 / 25 = 1.8 rounded to 2], Player C has 4+2 actions, or 6.
Ninjutsu:
See “Combat”
Taijutsu:
See “Combat”
Genjutsu:
See “Genjutsu”
Health = 3 x stamina
Physical Energy = 2 x stamina
Fatigue = 1 x stamina
Chakra Capacity = 2 x stamina + 1 x intelligence
Intelligence:
Mental Energy = 2 x intelligence
Jutsu Points = intelligence / 5
Chakra Capacity = 2 x stamina + 1 x intelligence
Daily Chakra = 3 x intelligence + 5 x seal knowledge
Force:
See “Combat”
Seal Knowledge:
Action Modifier = seal knowledge / 20
Daily Chakra = 3 x intelligence + 5x seal knowledge
General Action Cost of Ninjutsu and Genjutsu (minimum 1):
E rank jutsu: 1-3 actions
D rank jutsu: 2-4 actions
C rank jutsu: 5-8 actions
B rank jutsu: 9-14 actions
A rank jutsu: 15-19 actions
S rank jutsu: 20+ actions
General Action Cost of Seal Techniques:
(Seal Rank): (Activation cost) - (Writing cost)
C rank seals: 1 action - 32 actions, minimum 2
B rank seals: 2 actions - 39 actions, minimum 3
A rank seals: 2 actions - 48 actions, minimum 4
S rank seals: 3 actions - 59 actions, minimum full round
___________________________________________
Ninjutsu and Genjutsu, Seal Knowledge "Rank"
-A character can learn jutsu that are two letter ranks higher than his Seal Knowledge rank.
-A character spends 25% more chakra than the written price when performing a jutsu that is one letter rank higher than his Seal Knowledge rank.
-A character spends 50% more chakra than the written price when performing a jutsu that is two letter ranks higher than his Seal Knowledge rank.
-A character spends 15% LESS chakra than the written price when performing a jutsu that is two letter ranks lower than his Seal Knowledge rank.
-A character spends 30% LESS chakra than the written price when performing a jutsu that is three letter ranks lower than his Seal Knowledge rank.
0 SK (Seal Knowledge): F rank knowledge (considered one letter rank below E)
30 SK: E rank knowledge
60 SK: D rank knowledge
90 SK: C rank knowledge
120 SK: B rank knowledge
150 SK: A rank knowledge
180 SK: S rank knowledge
________________________________________________
Sealing Techniques, Seal Knowledge "Class"
-A character can read seals that are two letter ranks higher than his Seal Knowledge class.
-A character can activate seals that are two letter ranks higher than his Seal Knowledge class
-A character can write seals whose letter ranks are equal or below the character’s Seal Knowledge class.
220 SK: C class knowledge
260 SK: B class knowledge
300 SK: A class knowledge
340 SK: S class knowledge
Speed:
-The slowest character is given 1 mpa (meter(s) per action)
-All other characters gain 1 additional base mpa for each 30 speed they have above the slowest character in the battle.
Example:
Player A: 10 speed
Player B: 40 speed
Player C: 65 speed
Player A is the slowest, and has 1 mpa.
Player B has 30 more speed than player A (40-10=30), and has 2 mpa.
Player C has 55 more speed than player A (65-10=55), and has 2 mpa.
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-The slowest character is given 4 actions.
-Characters post in the order of who has the most speed, to the least.
-To determine actions, the slowest player's speed is deducted from every fighter's speed. That amount is divided by 25, and the total is rounded up. That amount equals that player's additional actions.
Example:
Player A: 25 speed
Player B: 50 speed
Player C: 70 speed
Player A is the slowest, and has four actions.
Player B has 25 speed after subtracting Player A's speed from his, and since [25 / 25 = 1], Player B has 4+1 actions, or 5.
Player C has 45 speed after subtracting Player A's speed from his, and since [45 / 25 = 1.8 rounded to 2], Player C has 4+2 actions, or 6.
Ninjutsu:
See “Combat”
Taijutsu:
See “Combat”
Genjutsu:
See “Genjutsu”